- How NOT to release a game in three months ()
Drop. Idea of this game came to me in the first days of April. I had no opened projects that time, so I immediately started creating it. The first commit is dated 2nd of April. Final gameplay prototype of the real game was ready by the 7th of April. Then I’ve started adding some social sh*t, […]
- Tiny Keep | Quick overview ()
I bought this game few days ago during grand sale (-85%) and have played for nearly 4 hours. I liked this game because of many reasons.