Tag: unity
- How NOT to release a game in three months ()
Drop. Idea of this game came to me in the first days of April. I had no opened projects that time, so I immediately started creating it. The first commit is dated 2nd of April. Final gameplay prototype of the real game was ready by the 7th of April. Then I’ve started adding some social sh*t, […]
- Free retro-style camera shader for Unity ()
Small shader for Unity, which I use in my games for drawing minimap. Add the component script below to GameObject with Camera and assign Material with this shader to it.
- Unity | 2D Color Fade ()
Small script, that can be used to make color transition in given time. Can be used only for SpriteRenderer. using System; using UnityEngine; public class FadeExt { public static IEnumerator Fade(GameObject obj, Color startcolor, Color endcolor, float time, SpriteRenderer renderer = null, float tick = 0.01f) { renderer = renderer ?? obj.GetComponent(); var lespspeed = […]
- 7 Best Assets for Unity ()
Recently I’ve been asked to make a list of my favourite Unity assets. So, to begin with, these are 7 of my favourites! 1. NGUI– as Unity GUI is not that great and Unity 4.6 is still no there you should have a frameworks to make good and robust GUIs. NGUI has evolved greatly since […]