Category: Games
- Saturday report #2 ✨ ()
I can’t believe I’m actually doing anything every week for the 4th time (including reports in russian). For me it was always difficult to repeat same the actions without getting inspiration boost each time I do it. This week I’ve transferred all of my public repos from GitLab to Github as my support for the […]
- Saturday Report #1 ? ()
Well. Okey. Let’s go. This week was quite upsetting, considering my recent visits to doctors. My health condition is quite bad and Russian free medicine is useless as hell, I don’t know why I keep paying taxes for this shit. Just small lyrical digression. What I’ve spent my last 168 hours on? Mostly on sleep. […]
- All Albion Online terms ()
Basics Fame – experience Silver – main currency of a game Gold – second currency. Used mainly for buying premium Premium – premium players receive 50% more fame and silver, don’t have taxes when trading on market and get daily focus points Market – primary way to buy items in game Taxes – when you […]
- How NOT to release a game in three months ()
Drop. Idea of this game came to me in the first days of April. I had no opened projects that time, so I immediately started creating it. The first commit is dated 2nd of April. Final gameplay prototype of the real game was ready by the 7th of April. Then I’ve started adding some social sh*t, […]
- Click 2 Hunt on progress to release ()
During last month I was developing brand new game. I never tried developing mobile arcades before. Actually, I think this is big step towards professional gamedev or earning money by gamedev. By the moment I write this article, game is fully working and most of the work is done. There are some issues with design […]
- Tiny Keep | Quick overview ()
I bought this game few days ago during grand sale (-85%) and have played for nearly 4 hours. I liked this game because of many reasons.