V15
New V15 Persistent build with Generated world - February 12th 2026

- Nations can upgrade a colony to state if all its provinces are cores of the owner.
- Nations gain and lose cores dynamically according to population share of primary or accepted cultures.
- If a province wasn't a core, but now has more than 50% primary or accepted population, it becomes a core
- If a province was a core, but now has more less than 20% primary or accepted population, it loses the core
- New province terrain images
- Army units rebalanced
- Technology costs rebalanced
- Production buildings rebalanced
- Resource spawns rebalanced (cotton, stone). Hides are added to world generation
- Fixed AIs not taking scripted interactions to embrace cultures, religions, and form tags
- New leader portraits
- Removed local power and heat commodities from production chains for now
- New map generated
- Enhanced AI nations construction and capitalists AI construction algorithms
Download V15 Persistent Generated World Windows build, February 12th 2026.


